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Messages - Zed
I took some Chinese video/audio cables, a big knife, and my favourite soldering iron, and some stuff, and made the cables that i need. actually it's unsual process for me.
here is some scheme of that bullshit :-)
dunno, i'm using Awe64 sound card and Sony MHC E60X mini hi-fi component system for amplification line signal, and i'm using olny screened cables, i made them myself btw all that stuff works perfectly for a few years. and i'm sure it will works tomorrow too.
The only shit that i see all the time is software bugs!
for example 8 bit sound has got 256 steps amplitude, and when it plays in 16 bit mode without interpolation it sounds with quantum noise, because 16 bit has got 65536 steps amplitude, but if you play 16 bit sample in 16 bit output, there is can't be any quantum noise, because shape of an amplitude isn't changing.
but i should say that there is one more question - hardware interpolation, it pretty important thing as well.
there is one more important thing - render interpolation. Sine interpolation is ok, but linear, for example, type gives little noisy sound, especially in using low sample rate samples or 8 bit samples...
but sometimes i like dirty sounds :-) even all the time.. hehe
sometimes, somebody asks me about what i'm using, and dialogue looks like:
somebody: man, what are you using for sequencing?
somebody: what's that?
zed: a tracker
somebody: ah... tracker... erm... hmm... erm... cool...
it's pretty funny that the most peeps or don't know what's a tracker or just thinks that a low quality music toy...
but actually, i can save a module in very high quality... atm it's 4 channels (quadra), 32 bit (float) per channel, 48 khz.. or 96 khz, 24 bit...
not bad i guess...
there is some soft, that i'm using atm:
Acid 3 Pro
Sound Forge 5 + many DirectX plugins...
Reaktor 3 + my own synths
it's the base.
p.s. but i should say that my modules became very big since i've started use loops, separated stereo 16 bit samples.
for example, carmen_queasy.xm is 58 megabytes